Research

Scholarship

My scholarly research examines how musicians' choices shape musical performance. I also explore the ways in which music can be understood as a form of social interaction, and how it is mediated by cultural and technological forces. Areas of interest include improvisation, experimental music, virtual scores, online open-source software development communities, and electronic music. (A lot of this goes for my creative work as well.)

Experimental Music

Much of my research is centered on the performance of twentieth-century experimental music, with a focus on improvisatory and electronic works. I am especially interested in how notation, performance practice, and technology intersect to shape musical realizations of works by composers like Pauline Oliveros, John Cage, and Earle Brown.

In this article, I use statistical methods to describe recurring tendencies in the music of the composer John Cage, whose works are often regarded as "random." In another article, I transcribe and compare three performances of the same composition by Earle Brown to better understand the role of the conductor in Brown's "open form" works.

I'm particularly interested in using computational methods to analyze experimental music. I created software that allows you to generate random and customized performances of Four2, the piece discussed in the article. You can download the latest version here as a Max patch. I've also been working on a Python toolkit called IndySim that allows you to simulate virtual performances of indeterminate works in order to analyze them.

You can also read my dissertation, which explores the limits and possibilities of performance of the music of John Cage and Earle Brown.

The topics covered in my blog often dovetail with my research interests. I'm also on Github!

Music and Coding

As an educator, I have long been interested in integrating coding and computational methods into the music classroom. I've developed a web-based resource called LINEWAVES to help instructors who would like to incorporate coding into their music classes.

LINEWAVES is an ever-growing repository of curricular modules that can easily be combined, customized, and integrated into existing lesson plans. At present, all of the modules are in Python, most are focused on the music theory curriculum in particular, and many make use of the wonderful music21 toolkit! Feel free to check it out. And if you're interested in contributing, please get in touch: drake [at] drakeandersen [dot] com.

Selected Publications

The Laptop and the Printing Press: Divergent Visions of Musical Democracy in Lost and Found: Exploring the Performance Practices of Early and New Music. Eds. Rebecca Cypess, Estelí Gomez, and Rachael Lansang. (forthcoming)

Hearing Epistemic Sound in Experimental (Music) Systems, 1958–1973. Journal of the Society for American Music (forthcoming)

Conducting Experiments: Sound and Conductors’ Movement in Experimental Music in Körper und Klänge in Bewegung [Bodies and Sounds in Motion]. Ed. Stephanie Schroedter. Berlin: Metzler/Springer. (forthcoming)

Spaces for People: Technology, Improvisation, and Social Interaction in the Music of Pauline Oliveros. Organised Sound (forthcoming)

Earle Brown and the Minimalist Dialectic. Perspectives of New Music (in press)

Indra: A Virtual Score Platform for Networked Musical Performance in the Proceedings of the International Conference on Technologies for Music Notation and Representation (TENOR). Eds. Gottfried, Hajdu, et al., 227–233. (2021)

(Per)forming Open Form: A Case Study with Earle Brown’s Novara. Music Theory Online 26/3 (2020)

“What can they have to do with one another?”: Approaches to Analysis and Performance in John Cage’s Four2. Music Theory Online 23/4 (2017)

Virtual Scores

I have developed several virtual score platforms for live performance using real-time notation. The most widely used is Indra.

  • Indra (2014; rev. 2020)
  • Circles (2017)
  • Trace (2016)
  • Les sphères englobantes (2014)

 Software and Downloads

(Most of these are also available–and likely more up to date–on my GitHub.)

CAGE-FOUR2
Software for generating random and customized performances of John Cage's composition Four2. (Runs in Max.)

IndySim
Python toolkit for Monte Carlo simulation of virtual performances of indeterminate music in order to analyze them. Works great alongside music21!

JSFX Plug-Ins
I made a handful of JSFX plug-ins for Cockos Reaper, mostly for teaching purposes. What is JSFX, you ask?

Max Abstractions
Click here to download my collection of Max abstractions (da.abstractions). Unzip and move to your patches folder, or another location recognized through the File Preferences.